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GeForce GTX 460 vs GeForce GTX 550 Ti


Intro

The GeForce GTX 460 comes with a GPU clock speed of 675 MHz, and the 768 MB of GDDR5 memory runs at 900 MHz through a 192-bit bus. It also is comprised of 336 Stream Processors, 56 TAUs, and 24 Raster Operation Units.

Compare that to the GeForce GTX 550 Ti, which makes use of a 40 nm design. nVidia has set the core speed at 900 MHz. The GDDR5 RAM works at a speed of 1026 MHz on this card. It features 192 SPUs along with 32 TAUs and 24 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 460 2560 points
GeForce GTX 550 Ti 1910 points
Difference: 650 (34%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
GeForce GTX 460 150 Watts
Difference: 34 Watts (29%)

Memory Bandwidth

Performance-wise, the GeForce GTX 550 Ti should in theory be a little bit better than the GeForce GTX 460 in general. (explain)

GeForce GTX 550 Ti 98496 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 12096 (14%)

Texel Rate

The GeForce GTX 460 should be a lot (approximately 31%) better at anisotropic filtering than the GeForce GTX 550 Ti. (explain)

GeForce GTX 460 37800 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 9000 (31%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 550 Ti is superior to the GeForce GTX 460, by a large margin. (explain)

GeForce GTX 550 Ti 21600 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 5400 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

GeForce GTX 550 Ti

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 GeForce GTX 550 Ti
Manufacturer nVidia nVidia
Year July 2010 March 2011
Code Name GF104 GF116
Memory 768 MB 1024 MB
Core Speed 675 MHz 900 MHz
Memory Speed 3600 MHz 4104 MHz
Power (Max TDP) 150 watts 116 watts
Bandwidth 86400 MB/sec 98496 MB/sec
Texel Rate 37800 Mtexels/sec 28800 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 21600 Mpixels/sec
Unified Shaders 336 192
Texture Mapping Units 56 32
Render Output Units 24 24
Bus Type GDDR5 GDDR5
Bus Width 192-bit 192-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 1170 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

GeForce GTX 550 Ti

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

11 Responses to “GeForce GTX 460 vs GeForce GTX 550 Ti”
Nick says:

It seems that the 550 Ti uses a third less power and beats the 460 2 out of 3 catagories. Less cores but greater performance, 550 Ti is the winner.

Jack says:

Nope your wrong GTX 460 is more powerfull

Frank says:

Nope, you're both wrong. Intel HD is the king.

Frank says:

This comparison is done with the weaker 768mb GTX 460...

Not the standard one with 1024mb 256bit memory at 115200 MB/sec.

Anonymous says:

jajaja intel hd

Intel says:

Intel HD FTW! HAHAHAHA!

Man says:

Intel HD is the absolute pinnacle of performance. Definitely Intel HD for the win.

Johnny says:

Intel hd? Kkkkk... 550Ti win! In this comparation (: but..

thaghost says:

I only wish I could afford something with Intel HD, It's some top of the line stuff.

Assassin says:

Intel HD is effective but not as much as GTX 550 ti It has only one thing less which is Texel rate & due to less power cosumption it wins...

Jax says:

Lol intel HD.... That's so funny

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