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GeForce GTX 460 1GB vs GeForce GTX 550 Ti

Intro

The GeForce GTX 460 1GB features core speeds of 675 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR5 memory. It features 336 SPUs along with 56 TAUs and 32 Rasterization Operator Units.

Compare all of that to the GeForce GTX 550 Ti, which comes with clock speeds of 900 MHz on the GPU, and 1026 MHz on the 1024 MB of GDDR5 RAM. It features 192 SPUs along with 32 Texture Address Units and 24 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
GeForce GTX 460 1GB 160 Watts
Difference: 44 Watts (38%)

Memory Bandwidth

In theory, the GeForce GTX 460 1GB should be a bit faster than the GeForce GTX 550 Ti in general. (explain)

GeForce GTX 460 1GB 115200 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 16704 (17%)

Texel Rate

The GeForce GTX 460 1GB will be a lot (about 31%) faster with regards to AF than the GeForce GTX 550 Ti. (explain)

GeForce GTX 460 1GB 37800 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 9000 (31%)

Pixel Rate

Both cards have the exact same pixel rate, so theoretically they should be equally good at at full screen anti-aliasing, and be capable of handling the same screen resolutions. (explain)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460 1GB

Amazon.com

GeForce GTX 550 Ti

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 1GB GeForce GTX 550 Ti
Manufacturer nVidia nVidia
Year July 2010 March 2011
Code Name GF104 GF116
Memory 1024 MB 1024 MB
Core Speed 675 MHz 900 MHz
Memory Speed 3600 MHz 4104 MHz
Power (Max TDP) 160 watts 116 watts
Bandwidth 115200 MB/sec 98496 MB/sec
Texel Rate 37800 Mtexels/sec 28800 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 21600 Mpixels/sec
Unified Shaders 336 192
Texture Mapping Units 56 32
Render Output Units 32 24
Bus Type GDDR5 GDDR5
Bus Width 256-bit 192-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 1170 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Comments

6 Responses to “GeForce GTX 460 1GB vs GeForce GTX 550 Ti”
Hi, still kinda lacking in computer knowledge, just got a question. says:

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Can this run BF2 Project Reality, and games such as Arma II? - Page 2 - Project Reality Forums says:

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[HELP]EVGA or Inno3D - Page 2 says:

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