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GeForce GTX 460 1GB vs GeForce GTX 550 Ti

Intro

The GeForce GTX 460 1GB comes with a GPU core clock speed of 675 MHz, and the 1024 MB of GDDR5 RAM is set to run at 900 MHz through a 256-bit bus. It also features 336 Stream Processors, 56 Texture Address Units, and 32 ROPs.

Compare those specifications to the GeForce GTX 550 Ti, which comes with a clock frequency of 900 MHz and a GDDR5 memory speed of 1026 MHz. It also uses a 192-bit memory bus, and uses a 40 nm design. It features 192 SPUs, 32 Texture Address Units, and 24 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
GeForce GTX 460 1GB 160 Watts
Difference: 44 Watts (38%)

Memory Bandwidth

The GeForce GTX 460 1GB should theoretically perform just a bit faster than the GeForce GTX 550 Ti overall. (explain)

GeForce GTX 460 1GB 115200 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 16704 (17%)

Texel Rate

The GeForce GTX 460 1GB will be quite a bit (more or less 31%) better at anisotropic filtering than the GeForce GTX 550 Ti. (explain)

GeForce GTX 460 1GB 37800 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 9000 (31%)

Pixel Rate

Both cards have exactly the same pixel rate, so in theory they should perform equally good at at full screen anti-aliasing, and be capable of handling the same resolutions. (explain)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460 1GB

Amazon.com

GeForce GTX 550 Ti

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 1GB GeForce GTX 550 Ti
Manufacturer nVidia nVidia
Year July 2010 March 2011
Code Name GF104 GF116
Memory 1024 MB 1024 MB
Core Speed 675 MHz 900 MHz
Memory Speed 3600 MHz 4104 MHz
Power (Max TDP) 160 watts 116 watts
Bandwidth 115200 MB/sec 98496 MB/sec
Texel Rate 37800 Mtexels/sec 28800 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 21600 Mpixels/sec
Unified Shaders 336 192
Texture Mapping Units 56 32
Render Output Units 32 24
Bus Type GDDR5 GDDR5
Bus Width 256-bit 192-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 1170 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Comments

6 Responses to “GeForce GTX 460 1GB vs GeForce GTX 550 Ti”
Hi, still kinda lacking in computer knowledge, just got a question. says:

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Can this run BF2 Project Reality, and games such as Arma II? - Page 2 - Project Reality Forums says:

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[HELP]EVGA or Inno3D - Page 2 says:

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