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GeForce GTX 275 vs Radeon HD 6990

Intro

The GeForce GTX 275 features a GPU core clock speed of 633 MHz, and the 896 MB of GDDR3 RAM runs at 1134 MHz through a 448-bit bus. It also is comprised of 240 SPUs, 80 Texture Address Units, and 28 ROPs.

Compare all that to the Radeon HD 6990, which has a clock frequency of 830 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 256-bit bus, and uses a 40 nm design. It features 1536 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 275 219 Watts
Radeon HD 6990 375 Watts
Difference: 156 Watts (71%)

Memory Bandwidth

The Radeon HD 6990 should theoretically perform quite a bit faster than the GeForce GTX 275 overall. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GTX 275 127008 MB/sec
Difference: 192992 (152%)

Texel Rate

The Radeon HD 6990 will be quite a bit (more or less 215%) faster with regards to anisotropic filtering than the GeForce GTX 275. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce GTX 275 50640 Mtexels/sec
Difference: 108720 (215%)

Pixel Rate

The Radeon HD 6990 should be much (more or less 200%) faster with regards to anti-aliasing than the GeForce GTX 275, and also should be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce GTX 275 17724 Mpixels/sec
Difference: 35396 (200%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 275

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 275 Radeon HD 6990
Manufacturer nVidia AMD
Year April 9, 2009 March 2011
Code Name G200b Antilles
Memory 896 MB 2048 MB (x2)
Core Speed 633 MHz 830 MHz (x2)
Memory Speed 2268 MHz 5000 MHz (x2)
Power (Max TDP) 219 watts 375 watts
Bandwidth 127008 MB/sec 320000 MB/sec
Texel Rate 50640 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 17724 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 240 1536 (x2)
Texture Mapping Units 80 96 (x2)
Render Output Units 28 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit (x2)
Fab Process 55 nm 40 nm
Transistors 1400 million 2640 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 275

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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