Compare any two graphics cards:
GeForce RTX 3080 Ti vs Radeon RX 7900 XTX
IntroThe GeForce RTX 3080 Ti comes with core speeds of 1365 MHz on the GPU, and 1188 MHz on the 12288 MB of GDDR6X memory. It features 10240 SPUs as well as 320 TAUs and 112 ROPs.Compare all that to the Radeon RX 7900 XTX, which makes use of a 5 nm design. AMD has clocked the core speed at 1855 MHz. The GDDR6 memory works at a speed of 2500 MHz on this model. It features 6144 SPUs as well as 384 Texture Address Units and 192 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 7900 XTX is 5% faster than the GeForce RTX 3080 Ti in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon RX 7900 XTX will be a lot (about 63%) faster with regards to texture filtering than the GeForce RTX 3080 Ti. (explain)
Pixel RateThe Radeon RX 7900 XTX is quite a bit (about 133%) more effective at AA than the GeForce RTX 3080 Ti, and also capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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