Compare any two graphics cards:
Radeon RX 6500 XT vs Radeon RX 7900 XT
IntroThe Radeon RX 6500 XT makes use of a 6 nm design. AMD has set the core speed at 2200 MHz. The GDDR6 memory is set to run at a speed of 2250 MHz on this specific model. It features 1024 SPUs along with 64 TAUs and 32 ROPs.Compare all that to the Radeon RX 7900 XT, which comes with GPU clock speed of 1500 MHz, and 20480 MB of GDDR6 RAM running at 2500 MHz through a 320-bit bus. It also is comprised of 5376 Stream Processors, 336 TAUs, and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 7900 XT should in theory be quite a bit superior to the Radeon RX 6500 XT overall. (explain)
Texel RateThe Radeon RX 7900 XT is much (approximately 258%) faster with regards to anisotropic filtering than the Radeon RX 6500 XT. (explain)
Pixel RateThe Radeon RX 7900 XT should be quite a bit (about 309%) faster with regards to full screen anti-aliasing than the Radeon RX 6500 XT, and also capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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