Compare any two graphics cards:
GeForce RTX 2060 vs GeForce RTX 2080 Ti
IntroThe GeForce RTX 2060 uses a 12 nm design. nVidia has set the core frequency at 1365 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this specific card. It features 1920 SPUs along with 120 TAUs and 48 ROPs.Compare those specifications to the GeForce RTX 2080 Ti, which features GPU core speed of 1350 MHz, and 11264 MB of GDDR6 memory set to run at 1750 MHz through a 352-bit bus. It also features 4352 Stream Processors, 272 TAUs, and 88 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2080 Ti is 83% quicker than the GeForce RTX 2060 in general, because of its higher data rate. (explain)
Texel RateThe GeForce RTX 2080 Ti should be quite a bit (more or less 124%) faster with regards to anisotropic filtering than the GeForce RTX 2060. (explain)
Pixel RateThe GeForce RTX 2080 Ti will be much (approximately 81%) better at FSAA than the GeForce RTX 2060, and should be capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!