Compare any two graphics cards:
GeForce RTX 2060 vs GeForce RTX 2080
IntroThe GeForce RTX 2060 makes use of a 12 nm design. nVidia has set the core speed at 1365 MHz. The GDDR6 RAM runs at a frequency of 1750 MHz on this model. It features 1920 SPUs as well as 120 Texture Address Units and 48 ROPs.Compare those specs to the GeForce RTX 2080, which uses a 12 nm design. nVidia has set the core speed at 1515 MHz. The GDDR6 RAM is set to run at a frequency of 1750 MHz on this specific model. It features 2944 SPUs as well as 184 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2080 is 33% faster than the GeForce RTX 2060 in general, because of its greater data rate. (explain)
Texel RateThe GeForce RTX 2080 will be a lot (about 70%) more effective at anisotropic filtering than the GeForce RTX 2060. (explain)
Pixel RateThe GeForce RTX 2080 should be a lot (about 48%) better at full screen anti-aliasing than the GeForce RTX 2060, and should be capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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