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GeForce GTX 1070 Ti vs GeForce GTX 980

Intro

The GeForce GTX 1070 Ti has core speeds of 1607 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 2432 SPUs along with 152 TAUs and 64 Rasterization Operator Units.

Compare all that to the GeForce GTX 980, which has a clock frequency of 1126 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It is made up of 2048 SPUs, 128 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19826 points
GeForce GTX 980 13552 points
Difference: 6274 (46%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980 165 Watts
GeForce GTX 1070 Ti 180 Watts
Difference: 15 Watts (9%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1070 Ti should theoretically be a little bit superior to the GeForce GTX 980 overall. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
GeForce GTX 980 224000 MB/sec
Difference: 38144 (17%)

Texel Rate

The GeForce GTX 1070 Ti will be much (about 69%) more effective at texture filtering than the GeForce GTX 980. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GTX 980 144128 Mtexels/sec
Difference: 100136 (69%)

Pixel Rate

The GeForce GTX 1070 Ti is quite a bit (approximately 43%) better at AA than the GeForce GTX 980, and also will be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GTX 980 72064 Mpixels/sec
Difference: 30784 (43%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

GeForce GTX 980

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti GeForce GTX 980
Manufacturer nVidia nVidia
Year November 2017 September 2014
Code Name GP104-300 GM204-400
Memory 8192 MB 4096 MB
Core Speed 1607 MHz 1126 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 180 watts 165 watts
Bandwidth 262144 MB/sec 224000 MB/sec
Texel Rate 244264 Mtexels/sec 144128 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 72064 Mpixels/sec
Unified Shaders 2432 2048
Texture Mapping Units 152 128
Render Output Units 64 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 5200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

GeForce GTX 980

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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