Compare any two graphics cards:
VS

GeForce GTX 1070 Ti vs GeForce GTX 960

Intro

The GeForce GTX 1070 Ti has core clock speeds of 1607 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 2432 SPUs along with 152 Texture Address Units and 64 Rasterization Operator Units.

Compare those specs to the GeForce GTX 960, which features core speeds of 1127 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 memory. It features 1024 SPUs along with 64 Texture Address Units and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
GeForce GTX 960 7627 points
Difference: 12181 (160%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
GeForce GTX 1070 Ti 180 Watts
Difference: 60 Watts (50%)

Memory Bandwidth

Theoretically, the GeForce GTX 1070 Ti should be much faster than the GeForce GTX 960 in general. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 150144 (134%)

Texel Rate

The GeForce GTX 1070 Ti is a lot (approximately 239%) better at anisotropic filtering than the GeForce GTX 960. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 172136 (239%)

Pixel Rate

The GeForce GTX 1070 Ti will be quite a bit (approximately 185%) faster with regards to anti-aliasing than the GeForce GTX 960, and capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 66784 (185%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

GeForce GTX 960

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1070 Ti GeForce GTX 960
Manufacturer nVidia nVidia
Year November 2017 January 2015
Code Name GP104-300 GM206
Memory 8192 MB 2048 MB
Core Speed 1607 MHz 1127 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 180 watts 120 watts
Bandwidth 262144 MB/sec 112000 MB/sec
Texel Rate 244264 Mtexels/sec 72128 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 36064 Mpixels/sec
Unified Shaders 2432 1024
Texture Mapping Units 152 64
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 2940 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

GeForce GTX 960

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield