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Radeon R9 290 vs Radeon RX Vega 56

Intro

The Radeon R9 290 makes use of a 28 nm design. AMD has clocked the core speed at 800 MHz. The GDDR5 RAM works at a frequency of 1250 MHz on this specific model. It features 2560 SPUs along with 160 TAUs and 64 Rasterization Operator Units.

Compare all that to the Radeon RX Vega 56, which has a GPU core clock speed of 1156 MHz, and 8192 MB of HBM2 RAM running at 1600 MHz through a 2048-bit bus. It also is made up of 3584 SPUs, 224 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 56 21011 points
Radeon R9 290 9876 points
Difference: 11135 (113%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX Vega 56 210 Watts
Radeon R9 290 300 Watts
Difference: 90 Watts (43%)

Memory Bandwidth

The Radeon RX Vega 56 should in theory perform quite a bit faster than the Radeon R9 290 in general. (explain)

Radeon RX Vega 56 419430 MB/sec
Radeon R9 290 320000 MB/sec
Difference: 99430 (31%)

Texel Rate

The Radeon RX Vega 56 will be quite a bit (more or less 102%) better at anisotropic filtering than the Radeon R9 290. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
Radeon R9 290 128000 Mtexels/sec
Difference: 130944 (102%)

Pixel Rate

The Radeon RX Vega 56 should be quite a bit (approximately 45%) better at full screen anti-aliasing than the Radeon R9 290, and should be capable of handling higher screen resolutions while still performing well. (explain)

Radeon RX Vega 56 73984 Mpixels/sec
Radeon R9 290 51200 Mpixels/sec
Difference: 22784 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 290

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 290 Radeon RX Vega 56
Manufacturer AMD AMD
Year November 2013 September 2017
Code Name Hawaii PRO Vega 10 XL
Memory 4096 MB 8192 MB
Core Speed 800 MHz 1156 MHz
Memory Speed 5000 MHz 1600 MHz
Power (Max TDP) 300 watts 210 watts
Bandwidth 320000 MB/sec 419430 MB/sec
Texel Rate 128000 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 51200 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 2560 3584
Texture Mapping Units 160 224
Render Output Units 64 64
Bus Type GDDR5 HBM2
Bus Width 512-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 6200 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon R9 290

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “Radeon R9 290 vs Radeon RX Vega 56”
Seffo says:

Hi, Y'all, (I'm a indy filmmaker). Happy holidays, I'm trying to work out an eGPU for my Mac Mini, with the: MSI Video Card Radeon RX Vega 56 Air Boost 8G OC. + Sonnet eGFX Breakaway Box 650W. Does anybody know if that can work out? I'm really getting crazy what works and what doesn't 🙁 https://www.amazon.com/gp/product/B078DZR5YK/ref=oh_aui_detailpage_o01_s00?ie=UTF8&th=1 https://www.amazon.com/Sonnet-eGFX-Breakaway-550W-GPU-550W-TB3/dp/B0764J5QVD/ref=sr_1_fkmr1_1?s=electronics&ie=UTF8&qid=1544378497&sr=1-1-fkmr1&keywords=sonnet+egfx+650w

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