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Radeon R9 290 vs Radeon RX Vega 56

Intro

The Radeon R9 290 has a core clock frequency of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also uses a 512-bit bus, and makes use of a 28 nm design. It is made up of 2560 SPUs, 160 Texture Address Units, and 64 ROPs.

Compare those specifications to the Radeon RX Vega 56, which makes use of a 14 nm design. AMD has clocked the core frequency at 1156 MHz. The HBM2 memory is set to run at a speed of 1600 MHz on this particular model. It features 3584 SPUs along with 224 TAUs and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 56 21011 points
Radeon R9 290 9876 points
Difference: 11135 (113%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX Vega 56 210 Watts
Radeon R9 290 300 Watts
Difference: 90 Watts (43%)

Memory Bandwidth

As far as performance goes, the Radeon RX Vega 56 should theoretically be much better than the Radeon R9 290 overall. (explain)

Radeon RX Vega 56 419430 MB/sec
Radeon R9 290 320000 MB/sec
Difference: 99430 (31%)

Texel Rate

The Radeon RX Vega 56 should be much (more or less 102%) faster with regards to anisotropic filtering than the Radeon R9 290. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
Radeon R9 290 128000 Mtexels/sec
Difference: 130944 (102%)

Pixel Rate

The Radeon RX Vega 56 should be quite a bit (approximately 45%) better at anti-aliasing than the Radeon R9 290, and also will be capable of handling higher screen resolutions better. (explain)

Radeon RX Vega 56 73984 Mpixels/sec
Radeon R9 290 51200 Mpixels/sec
Difference: 22784 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 290

Amazon.com

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Radeon RX Vega 56

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 290 Radeon RX Vega 56
Manufacturer AMD AMD
Year November 2013 September 2017
Code Name Hawaii PRO Vega 10 XL
Memory 4096 MB 8192 MB
Core Speed 800 MHz 1156 MHz
Memory Speed 5000 MHz 1600 MHz
Power (Max TDP) 300 watts 210 watts
Bandwidth 320000 MB/sec 419430 MB/sec
Texel Rate 128000 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 51200 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 2560 3584
Texture Mapping Units 160 224
Render Output Units 64 64
Bus Type GDDR5 HBM2
Bus Width 512-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 6200 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon R9 290

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “Radeon R9 290 vs Radeon RX Vega 56”
Seffo says:

Hi, Y'all, (I'm a indy filmmaker). Happy holidays, I'm trying to work out an eGPU for my Mac Mini, with the: MSI Video Card Radeon RX Vega 56 Air Boost 8G OC. + Sonnet eGFX Breakaway Box 650W. Does anybody know if that can work out? I'm really getting crazy what works and what doesn't 🙁 https://www.amazon.com/gp/product/B078DZR5YK/ref=oh_aui_detailpage_o01_s00?ie=UTF8&th=1 https://www.amazon.com/Sonnet-eGFX-Breakaway-550W-GPU-550W-TB3/dp/B0764J5QVD/ref=sr_1_fkmr1_1?s=electronics&ie=UTF8&qid=1544378497&sr=1-1-fkmr1&keywords=sonnet+egfx+650w

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