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GeForce GTX Titan Black vs Radeon Vega Frontier Edition

Intro

The GeForce GTX Titan Black features a clock speed of 889 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 384-bit memory bus, and makes use of a 28 nm design. It features 2880 SPUs, 240 Texture Address Units, and 48 ROPs.

Compare all that to the Radeon Vega Frontier Edition, which has core speeds of 1382 MHz on the GPU, and 1890 MHz on the 16384 MB of HBM2 memory. It features 4096 SPUs along with 256 TAUs and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Vega Frontier Edition 21379 points
GeForce GTX Titan Black 11666 points
Difference: 9713 (83%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX Titan Black 250 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 50 Watts (20%)

Memory Bandwidth

The Radeon Vega Frontier Edition, in theory, should be much faster than the GeForce GTX Titan Black in general. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
GeForce GTX Titan Black 336000 MB/sec
Difference: 159452 (47%)

Texel Rate

The Radeon Vega Frontier Edition is a lot (about 66%) better at texture filtering than the GeForce GTX Titan Black. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
GeForce GTX Titan Black 213360 Mtexels/sec
Difference: 140432 (66%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon Vega Frontier Edition is the winner, by far. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
GeForce GTX Titan Black 42672 Mpixels/sec
Difference: 45776 (107%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year February 2014 June 2017
Code Name GK110-430 Vega 10 XTX
Memory 6144 MB 16384 MB
Core Speed 889 MHz 1382 MHz
Memory Speed 7000 MHz 1890 MHz
Power (Max TDP) 250 watts 300 watts
Bandwidth 336000 MB/sec 495452 MB/sec
Texel Rate 213360 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 2880 4096
Texture Mapping Units 240 256
Render Output Units 48 64
Bus Type GDDR5 HBM2
Bus Width 384-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 7080 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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