Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

Radeon R7 250 vs Radeon RX Vega 64

Intro

The Radeon R7 250 makes use of a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 memory runs at a speed of 1150 MHz on this particular model. It features 384 SPUs as well as 24 TAUs and 8 ROPs.

Compare those specifications to the Radeon RX Vega 64, which uses a 14 nm design. AMD has clocked the core speed at 1247 MHz. The HBM2 RAM is set to run at a speed of 1890 MHz on this model. It features 4096 SPUs along with 256 TAUs and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
Radeon R7 250 1836 points
Difference: 20150 (1097%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250 65 Watts
Radeon RX Vega 64 295 Watts
Difference: 230 Watts (354%)

Memory Bandwidth

Theoretically, the Radeon RX Vega 64 should perform a lot faster than the Radeon R7 250 in general. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 421811 (573%)

Texel Rate

The Radeon RX Vega 64 will be a lot (more or less 1230%) better at anisotropic filtering than the Radeon R7 250. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 295232 (1230%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon RX Vega 64 is the winner, and very much so. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 71808 (898%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon R7 250

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R7 250 Radeon RX Vega 64
Manufacturer AMD AMD
Year October 2013 August 2017
Code Name Oland XT Vega 10 XT
Memory 1024 MB 8192 MB
Core Speed 1000 MHz 1247 MHz
Memory Speed 4600 MHz 1890 MHz
Power (Max TDP) 65 watts 295 watts
Bandwidth 73600 MB/sec 495411 MB/sec
Texel Rate 24000 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 8000 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 384 4096
Texture Mapping Units 24 256
Render Output Units 8 64
Bus Type GDDR5 HBM2
Bus Width 128-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 1040 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Radeon R7 250

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield