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GeForce GTX Titan X vs Nvidia Titan Xp

Intro

The GeForce GTX Titan X features core speeds of 1000 MHz on the GPU, and 1750 MHz on the 12288 MB of GDDR5 RAM. It features 3072 SPUs along with 192 Texture Address Units and 96 ROPs.

Compare those specifications to the Nvidia Titan Xp, which has core clock speeds of 1582 MHz on the GPU, and 1426 MHz on the 12288 MB of GDDR5X RAM. It features 3840 SPUs along with 240 TAUs and 96 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
GeForce GTX Titan X 17879 points
Difference: 10059 (56%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Performance-wise, the Nvidia Titan Xp should theoretically be quite a bit better than the GeForce GTX Titan X overall. (explain)

Nvidia Titan Xp 560845 MB/sec
GeForce GTX Titan X 336000 MB/sec
Difference: 224845 (67%)

Texel Rate

The Nvidia Titan Xp should be quite a bit (about 98%) better at anisotropic filtering than the GeForce GTX Titan X. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
GeForce GTX Titan X 192000 Mtexels/sec
Difference: 187680 (98%)

Pixel Rate

The Nvidia Titan Xp should be quite a bit (more or less 58%) faster with regards to AA than the GeForce GTX Titan X, and also able to handle higher screen resolutions while still performing well. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
GeForce GTX Titan X 96000 Mpixels/sec
Difference: 55872 (58%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Nvidia Titan Xp

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Nvidia Titan Xp
Manufacturer nVidia nVidia
Year March 2015 April 2017
Code Name GM200 GP102
Memory 12288 MB 12288 MB
Core Speed 1000 MHz 1582 MHz
Memory Speed 7000 MHz 11408 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 336000 MB/sec 560845 MB/sec
Texel Rate 192000 Mtexels/sec 379680 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 151872 Mpixels/sec
Unified Shaders 3072 3840
Texture Mapping Units 192 240
Render Output Units 96 96
Bus Type GDDR5 GDDR5X
Bus Width 384-bit 384-bit
Fab Process 28 nm 16 nm
Transistors 8000 million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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