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Geforce GTX 1080 Ti vs Geforce GTX 760

Intro

The Geforce GTX 1080 Ti uses a 16 nm design. nVidia has set the core frequency at 1480 MHz. The GDDR5X memory runs at a frequency of 1376 MHz on this card. It features 3584 SPUs as well as 224 Texture Address Units and 88 Rasterization Operator Units.

Compare those specs to the Geforce GTX 760, which has GPU core speed of 980 MHz, and 2048 MB of GDDR5 RAM set to run at 1502 MHz through a 256-bit bus. It also features 1152 Stream Processors, 96 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Geforce GTX 760 5923 points
Difference: 21706 (366%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

Performance-wise, the Geforce GTX 1080 Ti should theoretically be much superior to the Geforce GTX 760 in general. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 303360 (158%)

Texel Rate

The Geforce GTX 1080 Ti will be a lot (more or less 252%) faster with regards to AF than the Geforce GTX 760. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 237440 (252%)

Pixel Rate

If using a high screen resolution is important to you, then the Geforce GTX 1080 Ti is the winner, by far. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 98880 (315%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Geforce GTX 760

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Geforce GTX 760
Manufacturer nVidia nVidia
Year March 2017 June 2013
Code Name GP102 GK104
Memory 11264 MB 2048 MB
Core Speed 1480 MHz 980 MHz
Memory Speed 11008 MHz 6008 MHz
Power (Max TDP) 250 watts 170 watts
Bandwidth 495616 MB/sec 192256 MB/sec
Texel Rate 331520 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 3584 1152
Texture Mapping Units 224 96
Render Output Units 88 32
Bus Type GDDR5X GDDR5
Bus Width 352-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 12000 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the interface width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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