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Geforce GTX 1080 Ti vs Radeon HD 7870 XT

Intro

The Geforce GTX 1080 Ti uses a 16 nm design. nVidia has set the core speed at 1480 MHz. The GDDR5X RAM runs at a frequency of 1376 MHz on this card. It features 3584 SPUs along with 224 TAUs and 88 ROPs.

Compare those specs to the Radeon HD 7870 XT, which features core clock speeds of 925 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs along with 96 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon HD 7870 XT 6390 points
Difference: 21239 (332%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7870 XT 185 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 65 Watts (35%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 1080 Ti should be 158% faster than the Radeon HD 7870 XT overall, because of its higher data rate. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon HD 7870 XT 192000 MB/sec
Difference: 303616 (158%)

Texel Rate

The Geforce GTX 1080 Ti should be much (about 273%) more effective at AF than the Radeon HD 7870 XT. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon HD 7870 XT 88800 Mtexels/sec
Difference: 242720 (273%)

Pixel Rate

The Geforce GTX 1080 Ti should be a lot (approximately 340%) faster with regards to anti-aliasing than the Radeon HD 7870 XT, and will be able to handle higher screen resolutions better. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 100640 (340%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon HD 7870 XT

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon HD 7870 XT
Manufacturer nVidia AMD
Year March 2017 November 2012
Code Name GP102 Tahiti LE
Memory 11264 MB 2048 MB
Core Speed 1480 MHz 925 MHz
Memory Speed 11008 MHz 6000 MHz
Power (Max TDP) 250 watts 185 watts
Bandwidth 495616 MB/sec 192000 MB/sec
Texel Rate 331520 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 3584 1536
Texture Mapping Units 224 96
Render Output Units 88 32
Bus Type GDDR5X GDDR5
Bus Width 352-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 12000 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred across the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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