Compare any two graphics cards:
VS

GeForce GTX 1050 Ti vs Geforce GTX 770

Intro

The GeForce GTX 1050 Ti features core speeds of 1290 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 RAM. It features 768 SPUs as well as 48 TAUs and 32 ROPs.

Compare all of that to the Geforce GTX 770, which uses a 28 nm design. nVidia has set the core frequency at 1046 MHz. The GDDR5 RAM works at a frequency of 1753 MHz on this model. It features 1536 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 770 7854 points
GeForce GTX 1050 Ti 7734 points
Difference: 120 (2%)

Zcash Mining Hash Rate

GeForce GTX 1050 Ti 138 Sol/s
Geforce GTX 770 70 Sol/s
Difference: 68 (97%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Geforce GTX 770 230 Watts
Difference: 155 Watts (207%)

Memory Bandwidth

The Geforce GTX 770, in theory, should perform much faster than the GeForce GTX 1050 Ti in general. (explain)

Geforce GTX 770 224384 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 109696 (96%)

Texel Rate

The Geforce GTX 770 should be a lot (about 116%) better at texture filtering than the GeForce GTX 1050 Ti. (explain)

Geforce GTX 770 133888 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 71968 (116%)

Pixel Rate

The GeForce GTX 1050 Ti is a lot (about 23%) faster with regards to AA than the Geforce GTX 770, and also able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 7808 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Geforce GTX 770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Ti Geforce GTX 770
Manufacturer nVidia nVidia
Year October 2016 May 2013
Code Name GP107-400 GK104
Memory 4096 MB 2048 MB
Core Speed 1290 MHz 1046 MHz
Memory Speed 7000 MHz 7012 MHz
Power (Max TDP) 75 watts 230 watts
Bandwidth 114688 MB/sec 224384 MB/sec
Texel Rate 61920 Mtexels/sec 133888 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 33472 Mpixels/sec
Unified Shaders 768 1536
Texture Mapping Units 48 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Geforce GTX 770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield