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GeForce GTX 1050 vs Radeon HD 7750

Intro

The GeForce GTX 1050 makes use of a 14 nm design. nVidia has set the core frequency at 1354 MHz. The GDDR5 RAM is set to run at a frequency of 1750 MHz on this specific card. It features 640 SPUs along with 40 Texture Address Units and 32 ROPs.

Compare that to the Radeon HD 7750, which features GPU core speed of 800 MHz, and 1024 MB of GDDR5 memory set to run at 1125 MHz through a 128-bit bus. It also features 512 Stream Processors, 32 TAUs, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
Radeon HD 7750 2240 points
Difference: 4417 (197%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
GeForce GTX 1050 75 Watts
Difference: 20 Watts (36%)

Memory Bandwidth

In theory, the GeForce GTX 1050 will be 59% faster than the Radeon HD 7750 overall, due to its higher bandwidth. (explain)

GeForce GTX 1050 114688 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 42688 (59%)

Texel Rate

The GeForce GTX 1050 should be much (about 112%) more effective at anisotropic filtering than the Radeon HD 7750. (explain)

GeForce GTX 1050 54160 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 28560 (112%)

Pixel Rate

The GeForce GTX 1050 should be quite a bit (about 239%) more effective at full screen anti-aliasing than the Radeon HD 7750, and capable of handling higher screen resolutions better. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 30528 (239%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon HD 7750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon HD 7750
Manufacturer nVidia AMD
Year October 2016 February 2012
Code Name GP107-300 Cape Verde Pro
Memory 2048 MB 1024 MB
Core Speed 1354 MHz 800 MHz
Memory Speed 7000 MHz 4500 MHz
Power (Max TDP) 75 watts 55 watts
Bandwidth 114688 MB/sec 72000 MB/sec
Texel Rate 54160 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 640 512
Texture Mapping Units 40 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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