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GeForce GTX 1050 Ti vs Radeon HD 7970

Intro

The GeForce GTX 1050 Ti uses a 14 nm design. nVidia has clocked the core speed at 1290 MHz. The GDDR5 memory works at a speed of 1750 MHz on this model. It features 768 SPUs as well as 48 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon HD 7970, which has clock speeds of 925 MHz on the GPU, and 1375 MHz on the 3072 MB of GDDR5 memory. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7970 8225 points
GeForce GTX 1050 Ti 7734 points
Difference: 491 (6%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon HD 7970 250 Watts
Difference: 175 Watts (233%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7970 should in theory be a lot superior to the GeForce GTX 1050 Ti overall. (explain)

Radeon HD 7970 264000 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 149312 (130%)

Texel Rate

The Radeon HD 7970 is quite a bit (more or less 91%) better at anisotropic filtering than the GeForce GTX 1050 Ti. (explain)

Radeon HD 7970 118400 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 56480 (91%)

Pixel Rate

The GeForce GTX 1050 Ti is much (more or less 39%) more effective at FSAA than the Radeon HD 7970, and also capable of handling higher screen resolutions better. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon HD 7970 29600 Mpixels/sec
Difference: 11680 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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Radeon HD 7970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon HD 7970
Manufacturer nVidia AMD
Year October 2016 January 2012
Code Name GP107-400 Tahiti XT
Memory 4096 MB 3072 MB
Core Speed 1290 MHz 925 MHz
Memory Speed 7000 MHz 5500 MHz
Power (Max TDP) 75 watts 250 watts
Bandwidth 114688 MB/sec 264000 MB/sec
Texel Rate 61920 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 768 2048
Texture Mapping Units 48 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 7970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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