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GeForce GTX 1050 vs GeForce GTX 750

Intro

The GeForce GTX 1050 has clock speeds of 1354 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 640 SPUs as well as 40 Texture Address Units and 32 ROPs.

Compare those specifications to the GeForce GTX 750, which makes use of a 28 nm design. nVidia has set the core speed at 1020 MHz. The GDDR5 RAM works at a speed of 1250 MHz on this particular card. It features 512 SPUs along with 32 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
GeForce GTX 750 3958 points
Difference: 2699 (68%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX 1050 75 Watts
Difference: 20 Watts (36%)

Memory Bandwidth

In theory, the GeForce GTX 1050 is 43% quicker than the GeForce GTX 750 overall, because of its higher data rate. (explain)

GeForce GTX 1050 114688 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 34688 (43%)

Texel Rate

The GeForce GTX 1050 will be much (approximately 66%) better at AF than the GeForce GTX 750. (explain)

GeForce GTX 1050 54160 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 21520 (66%)

Pixel Rate

The GeForce GTX 1050 should be quite a bit (approximately 165%) faster with regards to anti-aliasing than the GeForce GTX 750, and should be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 1050 43328 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 27008 (165%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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GeForce GTX 750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 GeForce GTX 750
Manufacturer nVidia nVidia
Year October 2016 February 2014
Code Name GP107-300 GM107
Memory 2048 MB 1024 MB
Core Speed 1354 MHz 1020 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 75 watts 55 watts
Bandwidth 114688 MB/sec 80000 MB/sec
Texel Rate 54160 Mtexels/sec 32640 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 640 512
Texture Mapping Units 40 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 1870 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

GeForce GTX 750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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