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GeForce GTX 1050 Ti vs Radeon R9 270

Intro

The GeForce GTX 1050 Ti has a core clock speed of 1290 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 128-bit memory bus, and makes use of a 14 nm design. It features 768 SPUs, 48 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon R9 270, which comes with a core clock frequency of 900 MHz and a GDDR5 memory frequency of 1400 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It is made up of 1280 SPUs, 80 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
Radeon R9 270 5943 points
Difference: 1791 (30%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon R9 270 150 Watts
Difference: 75 Watts (100%)

Memory Bandwidth

In theory, the Radeon R9 270 is 56% faster than the GeForce GTX 1050 Ti overall, due to its higher data rate. (explain)

Radeon R9 270 179200 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 64512 (56%)

Texel Rate

The Radeon R9 270 is a bit (about 16%) better at AF than the GeForce GTX 1050 Ti. (explain)

Radeon R9 270 72000 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 10080 (16%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 1050 Ti is superior to the Radeon R9 270, by far. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon R9 270 28800 Mpixels/sec
Difference: 12480 (43%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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Radeon R9 270

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon R9 270
Manufacturer nVidia AMD
Year October 2016 November 2013
Code Name GP107-400 Curacao Pro
Memory 4096 MB 2048 MB
Core Speed 1290 MHz 900 MHz
Memory Speed 7000 MHz 5600 MHz
Power (Max TDP) 75 watts 150 watts
Bandwidth 114688 MB/sec 179200 MB/sec
Texel Rate 61920 Mtexels/sec 72000 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 768 1280
Texture Mapping Units 48 80
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon R9 270

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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