Compare any two graphics cards:
VS

GeForce GTX 1050 Ti vs Radeon R7 250X

Intro

The GeForce GTX 1050 Ti makes use of a 14 nm design. nVidia has clocked the core frequency at 1290 MHz. The GDDR5 RAM works at a speed of 1750 MHz on this particular card. It features 768 SPUs as well as 48 Texture Address Units and 32 Rasterization Operator Units.

Compare all of that to the Radeon R7 250X, which features core clock speeds of 1000 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 memory. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
Radeon R7 250X 2860 points
Difference: 4874 (170%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon R7 250X 95 Watts
Difference: 20 Watts (27%)

Memory Bandwidth

Theoretically, the GeForce GTX 1050 Ti should perform much faster than the Radeon R7 250X overall. (explain)

GeForce GTX 1050 Ti 114688 MB/sec
Radeon R7 250X 72000 MB/sec
Difference: 42688 (59%)

Texel Rate

The GeForce GTX 1050 Ti should be a lot (approximately 55%) faster with regards to AF than the Radeon R7 250X. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
Radeon R7 250X 40000 Mtexels/sec
Difference: 21920 (55%)

Pixel Rate

The GeForce GTX 1050 Ti will be much (about 158%) more effective at full screen anti-aliasing than the Radeon R7 250X, and able to handle higher screen resolutions better. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon R7 250X 16000 Mpixels/sec
Difference: 25280 (158%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Ti Radeon R7 250X
Manufacturer nVidia AMD
Year October 2016 February 2014
Code Name GP107-400 Cape Verde XT
Memory 4096 MB 1024 MB
Core Speed 1290 MHz 1000 MHz
Memory Speed 7000 MHz 4500 MHz
Power (Max TDP) 75 watts 95 watts
Bandwidth 114688 MB/sec 72000 MB/sec
Texel Rate 61920 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 768 640
Texture Mapping Units 48 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield