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GeForce GTX 970 vs Radeon RX 460 2GB

Intro

The GeForce GTX 970 has a GPU clock speed of 1050 MHz, and the 4096 MB of GDDR5 RAM is set to run at 1750 MHz through a 256-bit bus. It also is made up of 1664 Stream Processors, 104 Texture Address Units, and 64 Raster Operation Units.

Compare those specs to the Radeon RX 460 2GB, which uses a 14 nm design. AMD has set the core speed at 1090 MHz. The GDDR5 RAM works at a frequency of 1750 MHz on this specific model. It features 896 SPUs along with 56 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 970 262 Sol/s
Radeon RX 460 2GB 117 Sol/s
Difference: 145 (124%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 2GB 75 Watts
GeForce GTX 970 145 Watts
Difference: 70 Watts (93%)

Memory Bandwidth

The GeForce GTX 970 should in theory be quite a bit faster than the Radeon RX 460 2GB in general. (explain)

GeForce GTX 970 224000 MB/sec
Radeon RX 460 2GB 112000 MB/sec
Difference: 112000 (100%)

Texel Rate

The GeForce GTX 970 is a lot (approximately 79%) more effective at anisotropic filtering than the Radeon RX 460 2GB. (explain)

GeForce GTX 970 109200 Mtexels/sec
Radeon RX 460 2GB 61040 Mtexels/sec
Difference: 48160 (79%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 970 is superior to the Radeon RX 460 2GB, by far. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon RX 460 2GB 17440 Mpixels/sec
Difference: 49760 (285%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon RX 460 2GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon RX 460 2GB
Manufacturer nVidia AMD
Year September 2014 August 2016
Code Name GM204-200 Polaris 11
Memory 4096 MB 2048 MB
Core Speed 1050 MHz 1090 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 145 watts 75 watts
Bandwidth 224000 MB/sec 112000 MB/sec
Texel Rate 109200 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 1664 896
Texture Mapping Units 104 56
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 5200 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon RX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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