Compare any two graphics cards:
VS

GeForce GTX Titan Black vs Radeon RX 460

Intro

The GeForce GTX Titan Black features core clock speeds of 889 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 memory. It features 2880 SPUs along with 240 Texture Address Units and 48 ROPs.

Compare that to the Radeon RX 460, which uses a 14 nm design. AMD has set the core frequency at 1090 MHz. The GDDR5 RAM runs at a frequency of 1750 MHz on this specific card. It features 896 SPUs along with 56 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Radeon RX 460 5595 points
Difference: 6071 (109%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
GeForce GTX Titan Black 250 Watts
Difference: 175 Watts (233%)

Memory Bandwidth

In theory, the GeForce GTX Titan Black should perform much faster than the Radeon RX 460 overall. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon RX 460 112000 MB/sec
Difference: 224000 (200%)

Texel Rate

The GeForce GTX Titan Black is quite a bit (approximately 250%) better at texture filtering than the Radeon RX 460. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon RX 460 61040 Mtexels/sec
Difference: 152320 (250%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX Titan Black is superior to the Radeon RX 460, by a large margin. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon RX 460 17440 Mpixels/sec
Difference: 25232 (145%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan Black Radeon RX 460
Manufacturer nVidia AMD
Year February 2014 August 2016
Code Name GK110-430 Polaris 11
Memory 6144 MB 4096 MB
Core Speed 889 MHz 1090 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 250 watts 75 watts
Bandwidth 336000 MB/sec 112000 MB/sec
Texel Rate 213360 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 2880 896
Texture Mapping Units 240 56
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 7080 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield