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GeForce GTX 960 vs Radeon RX 460 2GB

Intro

The GeForce GTX 960 uses a 28 nm design. nVidia has clocked the core speed at 1127 MHz. The GDDR5 RAM runs at a frequency of 1750 MHz on this card. It features 1024 SPUs along with 64 Texture Address Units and 32 ROPs.

Compare all that to the Radeon RX 460 2GB, which uses a 14 nm design. AMD has clocked the core frequency at 1090 MHz. The GDDR5 RAM works at a speed of 1750 MHz on this specific card. It features 896 SPUs as well as 56 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 960 154 Sol/s
Radeon RX 460 2GB 117 Sol/s
Difference: 37 (32%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 2GB 75 Watts
GeForce GTX 960 120 Watts
Difference: 45 Watts (60%)

Memory Bandwidth

Both cards have the exact same memory bandwidth, so in theory they should have the same performance. (explain)

Texel Rate

The GeForce GTX 960 is a small bit (approximately 18%) faster with regards to AF than the Radeon RX 460 2GB. (explain)

GeForce GTX 960 72128 Mtexels/sec
Radeon RX 460 2GB 61040 Mtexels/sec
Difference: 11088 (18%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 960 is superior to the Radeon RX 460 2GB, by far. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon RX 460 2GB 17440 Mpixels/sec
Difference: 18624 (107%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon RX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon RX 460 2GB
Manufacturer nVidia AMD
Year January 2015 August 2016
Code Name GM206 Polaris 11
Memory 2048 MB 2048 MB
Core Speed 1127 MHz 1090 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 120 watts 75 watts
Bandwidth 112000 MB/sec 112000 MB/sec
Texel Rate 72128 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 1024 896
Texture Mapping Units 64 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 2940 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

Radeon RX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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