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GeForce GTX 1060 vs GeForce GTX 660

Intro

The GeForce GTX 1060 has clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 6144 MB of GDDR5 RAM. It features 1280 SPUs along with 80 Texture Address Units and 48 Rasterization Operator Units.

Compare those specs to the GeForce GTX 660, which has a GPU core clock speed of 980 MHz, and 2048 MB of GDDR5 RAM set to run at 1502 MHz through a 192-bit bus. It also is comprised of 960 SPUs, 80 TAUs, and 24 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
GeForce GTX 660 5063 points
Difference: 7296 (144%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
GeForce GTX 660 140 Watts
Difference: 20 Watts (17%)

Memory Bandwidth

In theory, the GeForce GTX 1060 is 36% quicker than the GeForce GTX 660 in general, because of its higher data rate. (explain)

GeForce GTX 1060 196608 MB/sec
GeForce GTX 660 144192 MB/sec
Difference: 52416 (36%)

Texel Rate

The GeForce GTX 1060 will be a lot (approximately 54%) better at anisotropic filtering than the GeForce GTX 660. (explain)

GeForce GTX 1060 120480 Mtexels/sec
GeForce GTX 660 78400 Mtexels/sec
Difference: 42080 (54%)

Pixel Rate

The GeForce GTX 1060 is much (about 207%) faster with regards to full screen anti-aliasing than the GeForce GTX 660, and should be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 1060 72288 Mpixels/sec
GeForce GTX 660 23520 Mpixels/sec
Difference: 48768 (207%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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GeForce GTX 660

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 GeForce GTX 660
Manufacturer nVidia nVidia
Year July 2016 September 2012
Code Name GP106-400 GK106
Memory 6144 MB 2048 MB
Core Speed 1506 MHz 980 MHz
Memory Speed 8000 MHz 6008 MHz
Power (Max TDP) 120 watts 140 watts
Bandwidth 196608 MB/sec 144192 MB/sec
Texel Rate 120480 Mtexels/sec 78400 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 23520 Mpixels/sec
Unified Shaders 1280 960
Texture Mapping Units 80 80
Render Output Units 48 24
Bus Type GDDR5 GDDR5
Bus Width 192-bit 192-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 2540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

GeForce GTX 660

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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