Compare any two graphics cards:
GeForce GTX 1070 vs Radeon HD 3870 X2 1GB
IntroThe GeForce GTX 1070 has a GPU clock speed of 1506 MHz, and the 8192 MB of GDDR5 RAM is set to run at 2000 MHz through a 256-bit bus. It also is comprised of 1920 SPUs, 120 TAUs, and 64 Raster Operation Units.Compare that to the Radeon HD 3870 X2 1GB, which features core speeds of 825 MHz on the GPU, and 1126 MHz on the 1024 MB of GDDR4 RAM. It features 320(64x5) SPUs as well as 16 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthPerformance-wise, the GeForce GTX 1070 should theoretically be a lot superior to the Radeon HD 3870 X2 1GB overall. (explain)
Texel RateThe GeForce GTX 1070 should be quite a bit (more or less 585%) faster with regards to anisotropic filtering than the Radeon HD 3870 X2 1GB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the GeForce GTX 1070 is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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