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GeForce GTX 1070 vs Radeon HD 3870 X2 512MB

Intro

The GeForce GTX 1070 comes with a core clock speed of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also features a 256-bit memory bus, and uses a 16 nm design. It is comprised of 1920 SPUs, 120 TAUs, and 64 ROPs.

Compare that to the Radeon HD 3870 X2 512MB, which makes use of a 55 nm design. AMD has set the core frequency at 825 MHz. The GDDR3 memory works at a speed of 900 MHz on this model. It features 320(64x5) SPUs as well as 16 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX 1070 should theoretically be much superior to the Radeon HD 3870 X2 512MB overall. (explain)

GeForce GTX 1070 262144 MB/sec
Radeon HD 3870 X2 512MB 115200 MB/sec
Difference: 146944 (128%)

Texel Rate

The GeForce GTX 1070 should be quite a bit (more or less 585%) faster with regards to anisotropic filtering than the Radeon HD 3870 X2 512MB. (explain)

GeForce GTX 1070 180720 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 154320 (585%)

Pixel Rate

The GeForce GTX 1070 is much (more or less 265%) faster with regards to FSAA than the Radeon HD 3870 X2 512MB, and also capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Difference: 69984 (265%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1070

Amazon.com

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Radeon HD 3870 X2 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Radeon HD 3870 X2 512MB
Manufacturer nVidia AMD
Year June 2016 Jan 28, 2008
Code Name GP104-200 R680
Memory 8192 MB 512 MB (x2)
Core Speed 1506 MHz 825 MHz (x2)
Memory Speed 8000 MHz 1800 MHz (x2)
Power (Max TDP) 150 watts (Unknown) watts
Bandwidth 262144 MB/sec 115200 MB/sec
Texel Rate 180720 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 1920 320(64x5) (x2)
Texture Mapping Units 120 16 (x2)
Render Output Units 64 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 16 nm 55 nm
Transistors 7200 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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