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GeForce GTX 1070 vs GeForce GTX 650 Ti

Intro

The GeForce GTX 1070 features clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 1920 SPUs along with 120 Texture Address Units and 64 ROPs.

Compare those specifications to the GeForce GTX 650 Ti, which has GPU core speed of 928 MHz, and 1024 MB of GDDR5 memory running at 1350 MHz through a 128-bit bus. It also is comprised of 768 Stream Processors, 64 TAUs, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
GeForce GTX 650 Ti 3434 points
Difference: 14740 (429%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
GeForce GTX 1070 150 Watts
Difference: 40 Watts (36%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1070 should in theory be quite a bit superior to the GeForce GTX 650 Ti overall. (explain)

GeForce GTX 1070 262144 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 175744 (203%)

Texel Rate

The GeForce GTX 1070 is a lot (approximately 204%) faster with regards to AF than the GeForce GTX 650 Ti. (explain)

GeForce GTX 1070 180720 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 121328 (204%)

Pixel Rate

The GeForce GTX 1070 will be much (about 549%) faster with regards to anti-aliasing than the GeForce GTX 650 Ti, and able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1070 96384 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 81536 (549%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

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GeForce GTX 650 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 GeForce GTX 650 Ti
Manufacturer nVidia nVidia
Year June 2016 October 2012
Code Name GP104-200 GK106
Memory 8192 MB 1024 MB
Core Speed 1506 MHz 928 MHz
Memory Speed 8000 MHz 5400 MHz
Power (Max TDP) 150 watts 110 watts
Bandwidth 262144 MB/sec 86400 MB/sec
Texel Rate 180720 Mtexels/sec 59392 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 14848 Mpixels/sec
Unified Shaders 1920 768
Texture Mapping Units 120 64
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 2540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred over the external memory interface in one second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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