Compare any two graphics cards:
Radeon R7 M360 vs Radeon R9 M295X
IntroThe Radeon R7 M360 uses a 28 nm design. AMD has set the core frequency at 1125 MHz. The DDR3 memory runs at a frequency of 1000 MHz on this specific model. It features 384 SPUs along with 24 TAUs and 8 Rasterization Operator Units.Compare those specs to the Radeon R9 M295X, which comes with a clock frequency of 750 MHz and a GDDR5 memory frequency of 1375 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It features 2048 SPUs, 128 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically, the Radeon R9 M295X should be a lot faster than the Radeon R7 M360 overall. (explain)
Texel RateThe Radeon R9 M295X is much (about 256%) more effective at AF than the Radeon R7 M360. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon R9 M295X is superior to the Radeon R7 M360, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported past the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!