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GeForce 810M vs Radeon R5 M330

Intro

The GeForce 810M has a GPU core speed of 738 MHz, and the 1024 MB of DDR3 memory runs at 900 MHz through a 64-bit bus. It also is made up of 48 Stream Processors, 8 TAUs, and 4 Raster Operation Units.

Compare those specs to the Radeon R5 M330, which has a clock speed of 1030 MHz and a DDR3 memory speed of 900 MHz. It also features a 64-bit memory bus, and makes use of a 28 nm design. It is made up of 320 SPUs, 20 Texture Address Units, and 8 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have the exact same bandwidth, so theoretically they should have identical performance. (explain)

Texel Rate

The Radeon R5 M330 should be much (more or less 249%) faster with regards to texture filtering than the GeForce 810M. (explain)

Radeon R5 M330 20600 Mtexels/sec
GeForce 810M 5904 Mtexels/sec
Difference: 14696 (249%)

Pixel Rate

The Radeon R5 M330 should be quite a bit (approximately 179%) more effective at AA than the GeForce 810M, and will be able to handle higher resolutions without losing too much performance. (explain)

Radeon R5 M330 8240 Mpixels/sec
GeForce 810M 2952 Mpixels/sec
Difference: 5288 (179%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 810M

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 810M Radeon R5 M330
Manufacturer nVidia AMD
Year February 2014 2015
Code Name GF117 Oland
Memory 1024 MB 2048 MB
Core Speed 738 MHz 1030 MHz
Memory Speed 1800 MHz 1800 MHz
Power (Max TDP) 15 watts (Unknown) watts
Bandwidth 14400 MB/sec 14400 MB/sec
Texel Rate 5904 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 2952 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 48 320
Texture Mapping Units 8 20
Render Output Units 4 8
Bus Type DDR3 DDR3
Bus Width 64-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 810M

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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