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GeForce 810M vs Radeon R5 M330

Intro

The GeForce 810M uses a 28 nm design. nVidia has clocked the core frequency at 738 MHz. The DDR3 memory is set to run at a speed of 900 MHz on this card. It features 48 SPUs along with 8 TAUs and 4 Rasterization Operator Units.

Compare those specifications to the Radeon R5 M330, which features clock speeds of 1030 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 RAM. It features 320 SPUs along with 20 Texture Address Units and 8 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have the exact same bandwidth, so in theory they should have the same performance. (explain)

Texel Rate

The Radeon R5 M330 is much (about 249%) better at anisotropic filtering than the GeForce 810M. (explain)

Radeon R5 M330 20600 Mtexels/sec
GeForce 810M 5904 Mtexels/sec
Difference: 14696 (249%)

Pixel Rate

The Radeon R5 M330 will be a lot (approximately 179%) better at FSAA than the GeForce 810M, and also able to handle higher screen resolutions without losing too much performance. (explain)

Radeon R5 M330 8240 Mpixels/sec
GeForce 810M 2952 Mpixels/sec
Difference: 5288 (179%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 810M

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 810M Radeon R5 M330
Manufacturer nVidia AMD
Year February 2014 2015
Code Name GF117 Oland
Memory 1024 MB 2048 MB
Core Speed 738 MHz 1030 MHz
Memory Speed 1800 MHz 1800 MHz
Power (Max TDP) 15 watts (Unknown) watts
Bandwidth 14400 MB/sec 14400 MB/sec
Texel Rate 5904 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 2952 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 48 320
Texture Mapping Units 8 20
Render Output Units 4 8
Bus Type DDR3 DDR3
Bus Width 64-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 810M

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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