Compare any two graphics cards:
Radeon HD 4550 512MB vs Radeon R9 M295X
IntroThe Radeon HD 4550 512MB features core speeds of 600 MHz on the GPU, and 800 MHz on the 512 MB of GDDR3 RAM. It features 80(16x5) SPUs as well as 8 TAUs and 4 ROPs.Compare those specifications to the Radeon R9 M295X, which comes with a GPU core clock speed of 750 MHz, and 4096 MB of GDDR5 memory set to run at 1375 MHz through a 256-bit bus. It also features 2048 Stream Processors, 128 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 M295X, in theory, should be a lot faster than the Radeon HD 4550 512MB overall. (explain)
Texel RateThe Radeon R9 M295X should be a lot (more or less 1900%) faster with regards to anisotropic filtering than the Radeon HD 4550 512MB. (explain)
Pixel RateThe Radeon R9 M295X is quite a bit (about 900%) better at FSAA than the Radeon HD 4550 512MB, and should be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved across the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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