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GeForce GTX 580 vs Radeon R9 380 2G

Intro

The GeForce GTX 580 features a clock frequency of 772 MHz and a GDDR5 memory speed of 1002 MHz. It also uses a 384-bit memory bus, and makes use of a 40 nm design. It features 512 SPUs, 64 TAUs, and 48 Raster Operation Units.

Compare that to the Radeon R9 380 2G, which uses a 28 nm design. AMD has clocked the core frequency at 970 MHz. The GDDR5 memory runs at a frequency of 1425 MHz on this particular card. It features 1792 SPUs along with 112 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 2G 8850 points
GeForce GTX 580 4956 points
Difference: 3894 (79%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 380 2G 190 Watts
GeForce GTX 580 244 Watts
Difference: 54 Watts (28%)

Memory Bandwidth

Theoretically, the GeForce GTX 580 should be a little bit faster than the Radeon R9 380 2G overall. (explain)

GeForce GTX 580 192384 MB/sec
Radeon R9 380 2G 182400 MB/sec
Difference: 9984 (5%)

Texel Rate

The Radeon R9 380 2G will be much (about 120%) better at texture filtering than the GeForce GTX 580. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 59232 (120%)

Pixel Rate

The GeForce GTX 580 should be a bit (more or less 19%) better at FSAA than the Radeon R9 380 2G, and also will be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 580 37056 Mpixels/sec
Radeon R9 380 2G 31040 Mpixels/sec
Difference: 6016 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 580

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 580 Radeon R9 380 2G
Manufacturer nVidia AMD
Year November 2010 June 2015
Code Name GF110 Antigua PRO
Memory 1536 MB 2048 MB
Core Speed 772 MHz 970 MHz
Memory Speed 4008 MHz 5700 MHz
Power (Max TDP) 244 watts 190 watts
Bandwidth 192384 MB/sec 182400 MB/sec
Texel Rate 49408 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 512 1792
Texture Mapping Units 64 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 5000 million
Bus PCIe x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 580

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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