Compare any two graphics cards:
VS

GeForce GTX 590 vs Radeon R7 370 4G

Intro

The GeForce GTX 590 has core speeds of 607 MHz on the GPU, and 855 MHz on the 1536 MB of GDDR5 memory. It features 512 SPUs as well as 64 TAUs and 48 ROPs.

Compare those specs to the Radeon R7 370 4G, which has a GPU core clock speed of 975 MHz, and 4096 MB of GDDR5 memory set to run at 1400 MHz through a 256-bit bus. It also is made up of 1024 SPUs, 64 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 4G 110 Watts
GeForce GTX 590 365 Watts
Difference: 255 Watts (232%)

Memory Bandwidth

In theory, the GeForce GTX 590 should perform quite a bit faster than the Radeon R7 370 4G in general. (explain)

GeForce GTX 590 328320 MB/sec
Radeon R7 370 4G 179200 MB/sec
Difference: 149120 (83%)

Texel Rate

The GeForce GTX 590 is much (about 25%) better at texture filtering than the Radeon R7 370 4G. (explain)

GeForce GTX 590 77696 Mtexels/sec
Radeon R7 370 4G 62400 Mtexels/sec
Difference: 15296 (25%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 590 is superior to the Radeon R7 370 4G, by a large margin. (explain)

GeForce GTX 590 58272 Mpixels/sec
Radeon R7 370 4G 31200 Mpixels/sec
Difference: 27072 (87%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 590 Radeon R7 370 4G
Manufacturer nVidia AMD
Year March 2011 June 2015
Code Name GF110 Trinidad
Memory 1536 MB (x2) 4096 MB
Core Speed 607 MHz (x2) 975 MHz
Memory Speed 3420 MHz (x2) 5600 MHz
Power (Max TDP) 365 watts 110 watts
Bandwidth 328320 MB/sec 179200 MB/sec
Texel Rate 77696 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 512 (x2) 1024
Texture Mapping Units 64 (x2) 64
Render Output Units 48 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 2080 million
Bus PCIe 2.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transferred over the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield