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GeForce GTX 570 vs Radeon R9 380 4G

Intro

The GeForce GTX 570 comes with core clock speeds of 732 MHz on the GPU, and 950 MHz on the 1280 MB of GDDR5 RAM. It features 480 SPUs as well as 60 Texture Address Units and 40 Rasterization Operator Units.

Compare that to the Radeon R9 380 4G, which has a clock frequency of 970 MHz and a GDDR5 memory frequency of 1425 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It is made up of 1792 SPUs, 112 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 4G 8837 points
GeForce GTX 570 4387 points
Difference: 4450 (101%)

Ethereum Mining Hash Rate

Radeon R9 380 4G 21 Mh/s
GeForce GTX 570 13 Mh/s
Difference: 8 (62%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 380 4G 190 Watts
GeForce GTX 570 219 Watts
Difference: 29 Watts (15%)

Memory Bandwidth

The Radeon R9 380 4G should in theory be a little bit faster than the GeForce GTX 570 overall. (explain)

Radeon R9 380 4G 182400 MB/sec
GeForce GTX 570 152000 MB/sec
Difference: 30400 (20%)

Texel Rate

The Radeon R9 380 4G should be quite a bit (about 147%) better at anisotropic filtering than the GeForce GTX 570. (explain)

Radeon R9 380 4G 108640 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 64720 (147%)

Pixel Rate

The Radeon R9 380 4G will be just a bit (more or less 6%) better at FSAA than the GeForce GTX 570, and should be able to handle higher resolutions while still performing well. (explain)

Radeon R9 380 4G 31040 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 1760 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 570

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 570 Radeon R9 380 4G
Manufacturer nVidia AMD
Year December 2010 June 2015
Code Name GF110 Antigua PRO
Memory 1280 MB 4096 MB
Core Speed 732 MHz 970 MHz
Memory Speed 3800 MHz 5700 MHz
Power (Max TDP) 219 watts 190 watts
Bandwidth 152000 MB/sec 182400 MB/sec
Texel Rate 43920 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 480 1792
Texture Mapping Units 60 112
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 5000 million
Bus PCIe x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 570

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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