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Radeon R7 260X vs Radeon R9 380 2G

Intro

The Radeon R7 260X comes with core clock speeds of 1100 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 RAM. It features 896 SPUs along with 56 Texture Address Units and 16 ROPs.

Compare those specifications to the Radeon R9 380 2G, which has a GPU core clock speed of 970 MHz, and 2048 MB of GDDR5 RAM set to run at 1425 MHz through a 256-bit bus. It also features 1792 Stream Processors, 112 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 2G 8850 points
Radeon R7 260X 4381 points
Difference: 4469 (102%)

Ethereum Mining Hash Rate

Radeon R9 380 2G 19 Mh/s
Radeon R7 260X 14 Mh/s
Difference: 5 (36%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon R9 380 2G 190 Watts
Difference: 75 Watts (65%)

Memory Bandwidth

The Radeon R9 380 2G, in theory, should perform much faster than the Radeon R7 260X overall. (explain)

Radeon R9 380 2G 182400 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 78400 (75%)

Texel Rate

The Radeon R9 380 2G is much (more or less 76%) better at anisotropic filtering than the Radeon R7 260X. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 47040 (76%)

Pixel Rate

The Radeon R9 380 2G should be a lot (more or less 76%) better at FSAA than the Radeon R7 260X, and also should be capable of handling higher resolutions better. (explain)

Radeon R9 380 2G 31040 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 13440 (76%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 260X

Amazon.com

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Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 260X Radeon R9 380 2G
Manufacturer AMD AMD
Year October 2013 June 2015
Code Name Bonaire XTX Antigua PRO
Memory 2048 MB 2048 MB
Core Speed 1100 MHz 970 MHz
Memory Speed 6500 MHz 5700 MHz
Power (Max TDP) 115 watts 190 watts
Bandwidth 104000 MB/sec 182400 MB/sec
Texel Rate 61600 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 17600 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 896 1792
Texture Mapping Units 56 112
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2080 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon R7 260X

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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