Compare any two graphics cards:
GeForce GTX 780 Ti vs Radeon R7 370 4G
IntroThe GeForce GTX 780 Ti uses a 28 nm design. nVidia has set the core frequency at 875 MHz. The GDDR5 memory is set to run at a frequency of 1750 MHz on this specific card. It features 2880 SPUs along with 240 Texture Address Units and 48 ROPs.Compare all that to the Radeon R7 370 4G, which has a GPU core clock speed of 975 MHz, and 4096 MB of GDDR5 memory set to run at 1400 MHz through a 256-bit bus. It also is comprised of 1024 Stream Processors, 64 TAUs, and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 780 Ti should in theory perform a lot faster than the Radeon R7 370 4G in general. (explain)
Texel RateThe GeForce GTX 780 Ti is quite a bit (more or less 237%) faster with regards to anisotropic filtering than the Radeon R7 370 4G. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce GTX 780 Ti is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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