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Radeon R7 260X vs Radeon R9 380 2G

Intro

The Radeon R7 260X has a GPU core clock speed of 1100 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1625 MHz through a 128-bit bus. It also is comprised of 896 SPUs, 56 TAUs, and 16 ROPs.

Compare all of that to the Radeon R9 380 2G, which uses a 28 nm design. AMD has set the core frequency at 970 MHz. The GDDR5 memory runs at a speed of 1425 MHz on this specific model. It features 1792 SPUs as well as 112 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 2G 8850 points
Radeon R7 260X 4381 points
Difference: 4469 (102%)

Ethereum Mining Hash Rate

Radeon R9 380 2G 19 Mh/s
Radeon R7 260X 14 Mh/s
Difference: 5 (36%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon R9 380 2G 190 Watts
Difference: 75 Watts (65%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 380 2G should perform a lot faster than the Radeon R7 260X in general. (explain)

Radeon R9 380 2G 182400 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 78400 (75%)

Texel Rate

The Radeon R9 380 2G should be a lot (more or less 76%) faster with regards to texture filtering than the Radeon R7 260X. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 47040 (76%)

Pixel Rate

The Radeon R9 380 2G is quite a bit (about 76%) more effective at full screen anti-aliasing than the Radeon R7 260X, and also should be able to handle higher resolutions while still performing well. (explain)

Radeon R9 380 2G 31040 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 13440 (76%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 260X

Amazon.com

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Radeon R9 380 2G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 260X Radeon R9 380 2G
Manufacturer AMD AMD
Year October 2013 June 2015
Code Name Bonaire XTX Antigua PRO
Memory 2048 MB 2048 MB
Core Speed 1100 MHz 970 MHz
Memory Speed 6500 MHz 5700 MHz
Power (Max TDP) 115 watts 190 watts
Bandwidth 104000 MB/sec 182400 MB/sec
Texel Rate 61600 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 17600 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 896 1792
Texture Mapping Units 56 112
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2080 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the interface width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon R7 260X

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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