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GeForce GT 210 vs Radeon HD 5570


Intro

The GeForce GT 210 comes with a GPU clock speed of 589 MHz, and the 512 MB of DDR3 memory is set to run at 800 MHz through a 64-bit bus. It also is comprised of 16 SPUs, 8 Texture Address Units, and 4 ROPs.

Compare all that to the Radeon HD 5570, which features a clock speed of 650 MHz and a DDR3 memory frequency of 900 MHz. It also makes use of a 128-bit bus, and uses a 40 nm design. It is made up of 400(80x5) SPUs, 20 TAUs, and 8 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 210 31 Watts
Radeon HD 5570 43 Watts
Difference: 12 Watts (39%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 5570 should be 125% quicker than the GeForce GT 210 in general, due to its higher data rate. (explain)

Radeon HD 5570 28800 MB/sec
GeForce GT 210 12800 MB/sec
Difference: 16000 (125%)

Texel Rate

The Radeon HD 5570 should be much (approximately 176%) faster with regards to AF than the GeForce GT 210. (explain)

Radeon HD 5570 13000 Mtexels/sec
GeForce GT 210 4712 Mtexels/sec
Difference: 8288 (176%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 5570 is a better choice, by a large margin. (explain)

Radeon HD 5570 5200 Mpixels/sec
GeForce GT 210 2356 Mpixels/sec
Difference: 2844 (121%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GT 210

Radeon HD 5570

Specifications

Display Specifications

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Model GeForce GT 210 Radeon HD 5570
Manufacturer nVidia AMD
Year October 2009 February 9, 2010
Code Name GT218 Redwood PRO
Memory 512 MB 512 MB
Core Speed 589 MHz 650 MHz
Memory Speed 1600 MHz 1800 MHz
Power (Max TDP) 31 watts 43 watts
Bandwidth 12800 MB/sec 28800 MB/sec
Texel Rate 4712 Mtexels/sec 13000 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 16 400(80x5)
Texture Mapping Units 8 20
Render Output Units 4 8
Bus Type DDR3 DDR3
Bus Width 64-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 260 million 627 million
Bus PCIe 2.0 PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 3.2

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

GeForce GT 210

Radeon HD 5570

Comments

One Response to “GeForce GT 210 vs Radeon HD 5570”
Виталий says:

А мне брат советовал 210

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