Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GT 240 GDDR5 vs Radeon HD 5830

Intro

The GeForce GT 240 GDDR5 makes use of a 40 nm design. nVidia has clocked the core speed at 550 MHz. The GDDR5 RAM runs at a frequency of 850 MHz on this specific card. It features 96 SPUs along with 32 TAUs and 8 ROPs.

Compare those specs to the Radeon HD 5830, which comes with a clock frequency of 800 MHz and a GDDR5 memory speed of 1000 MHz. It also makes use of a 256-bit memory bus, and uses a 40 nm design. It is comprised of 1120(224x5) SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 240 GDDR5 70 Watts
Radeon HD 5830 175 Watts
Difference: 105 Watts (150%)

Memory Bandwidth

Theoretically, the Radeon HD 5830 should be quite a bit faster than the GeForce GT 240 GDDR5 overall. (explain)

Radeon HD 5830 128000 MB/sec
GeForce GT 240 GDDR5 54400 MB/sec
Difference: 73600 (135%)

Texel Rate

The Radeon HD 5830 should be a lot (about 155%) more effective at anisotropic filtering than the GeForce GT 240 GDDR5. (explain)

Radeon HD 5830 44800 Mtexels/sec
GeForce GT 240 GDDR5 17600 Mtexels/sec
Difference: 27200 (155%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 5830 is a better choice, and very much so. (explain)

Radeon HD 5830 12800 Mpixels/sec
GeForce GT 240 GDDR5 4400 Mpixels/sec
Difference: 8400 (191%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 240 GDDR5

Amazon.com

Check prices at:

Radeon HD 5830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 240 GDDR5 Radeon HD 5830
Manufacturer nVidia AMD
Year Novermber 2009 February 25, 2010
Code Name GT215 Cypress LE
Memory 512 MB 1024 MB
Core Speed 550 MHz 800 MHz
Memory Speed 3400 MHz 4000 MHz
Power (Max TDP) 70 watts 175 watts
Bandwidth 54400 MB/sec 128000 MB/sec
Texel Rate 17600 Mtexels/sec 44800 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 96 1120(224x5)
Texture Mapping Units 32 56
Render Output Units 8 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 289 million 2154 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 3.2

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GT 240 GDDR5

Amazon.com

Check prices at:

Radeon HD 5830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield