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GeForce GTX 980 vs Radeon HD 7970

Intro

The GeForce GTX 980 features a GPU clock speed of 1126 MHz, and the 4096 MB of GDDR5 RAM is set to run at 1750 MHz through a 256-bit bus. It also is comprised of 2048 Stream Processors, 128 Texture Address Units, and 64 ROPs.

Compare those specifications to the Radeon HD 7970, which comes with GPU clock speed of 925 MHz, and 3072 MB of GDDR5 RAM set to run at 1375 MHz through a 384-bit bus. It also is comprised of 2048 Stream Processors, 128 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
Radeon HD 7970 8225 points
Difference: 5327 (65%)

Grand Theft Auto V | 1920x1080 | Very High

GeForce GTX 980 63 FPS
Radeon HD 7970 37 FPS
Difference: 26 (70%)

Ethereum Mining Hash Rate

Radeon HD 7970 21 Mh/s
GeForce GTX 980 20 Mh/s
Difference: 1 (5%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980 165 Watts
Radeon HD 7970 250 Watts
Difference: 85 Watts (52%)

Memory Bandwidth

The Radeon HD 7970 should theoretically perform a bit faster than the GeForce GTX 980 in general. (explain)

Radeon HD 7970 264000 MB/sec
GeForce GTX 980 224000 MB/sec
Difference: 40000 (18%)

Texel Rate

The GeForce GTX 980 will be quite a bit (more or less 22%) faster with regards to AF than the Radeon HD 7970. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon HD 7970 118400 Mtexels/sec
Difference: 25728 (22%)

Pixel Rate

The GeForce GTX 980 will be much (more or less 143%) better at FSAA than the Radeon HD 7970, and also should be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon HD 7970 29600 Mpixels/sec
Difference: 42464 (143%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

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Radeon HD 7970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Radeon HD 7970
Manufacturer nVidia AMD
Year September 2014 January 2012
Code Name GM204-400 Tahiti XT
Memory 4096 MB 3072 MB
Core Speed 1126 MHz 925 MHz
Memory Speed 7000 MHz 5500 MHz
Power (Max TDP) 165 watts 250 watts
Bandwidth 224000 MB/sec 264000 MB/sec
Texel Rate 144128 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 2048 2048
Texture Mapping Units 128 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon HD 7970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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