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GeForce GTX 970 vs Radeon HD 7850

Intro

The GeForce GTX 970 uses a 28 nm design. nVidia has clocked the core speed at 1050 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this card. It features 1664 SPUs as well as 104 Texture Address Units and 64 ROPs.

Compare all that to the Radeon HD 7850, which has a core clock speed of 860 MHz and a GDDR5 memory speed of 1200 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It is made up of 1024 SPUs, 64 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970 10867 points
Radeon HD 7850 5200 points
Difference: 5667 (109%)

Zcash Mining Hash Rate

GeForce GTX 970 262 Sol/s
Radeon HD 7850 171 Sol/s
Difference: 91 (53%)

Ethereum Mining Hash Rate

GeForce GTX 970 19 Mh/s
Radeon HD 7850 13 Mh/s
Difference: 6 (46%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7850 130 Watts
GeForce GTX 970 145 Watts
Difference: 15 Watts (12%)

Memory Bandwidth

The GeForce GTX 970 should in theory perform quite a bit faster than the Radeon HD 7850 overall. (explain)

GeForce GTX 970 224000 MB/sec
Radeon HD 7850 153600 MB/sec
Difference: 70400 (46%)

Texel Rate

The GeForce GTX 970 should be much (about 98%) better at anisotropic filtering than the Radeon HD 7850. (explain)

GeForce GTX 970 109200 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 54160 (98%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 970 is the winner, and very much so. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon HD 7850 27520 Mpixels/sec
Difference: 39680 (144%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon HD 7850

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon HD 7850
Manufacturer nVidia AMD
Year September 2014 March 2012
Code Name GM204-200 Pitcairn Pro
Memory 4096 MB 2048 MB
Core Speed 1050 MHz 860 MHz
Memory Speed 7000 MHz 4800 MHz
Power (Max TDP) 145 watts 130 watts
Bandwidth 224000 MB/sec 153600 MB/sec
Texel Rate 109200 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 1664 1024
Texture Mapping Units 104 64
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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