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GeForce GTX 560 Ti vs GeForce GTX 660 Ti

Intro

The GeForce GTX 560 Ti makes use of a 40 nm design. nVidia has clocked the core frequency at 822 MHz. The GDDR5 memory works at a frequency of 1002 MHz on this card. It features 384 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.

Compare that to the GeForce GTX 660 Ti, which makes use of a 28 nm design. nVidia has set the core frequency at 915 MHz. The GDDR5 memory is set to run at a frequency of 1500 MHz on this particular card. It features 1344 SPUs along with 112 TAUs and 24 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 Ti 150 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 20 Watts (13%)

Memory Bandwidth

The GeForce GTX 660 Ti should theoretically be a little bit faster than the GeForce GTX 560 Ti in general. (explain)

GeForce GTX 660 Ti 144000 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 15744 (12%)

Texel Rate

The GeForce GTX 660 Ti should be a lot (more or less 95%) more effective at AF than the GeForce GTX 560 Ti. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 49872 (95%)

Pixel Rate

The GeForce GTX 560 Ti will be a small bit (approximately 20%) better at AA than the GeForce GTX 660 Ti, and will be capable of handling higher resolutions better. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GTX 660 Ti 21960 Mpixels/sec
Difference: 4344 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 560 Ti

Amazon.com

GeForce GTX 660 Ti

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GTX 560 Ti GeForce GTX 660 Ti
Manufacturer nVidia nVidia
Year January 2011 August 2012
Code Name GF114 GK104
Fab Process 40 nm 28 nm
Bus PCIe x16 PCIe 3.0 x16
Memory 1024 MB 2048 MB
Core Speed 822 MHz 915 MHz
Shader Speed 1645 MHz 915 MHz
Memory Speed 1002 MHz (4008 MHz effective) 1500 MHz (6000 MHz effective)
Unified Shaders 384 1344
Texture Mapping Units 64 112
Render Output Units 32 24
Bus Type GDDR5 GDDR5
Bus Width 256-bit 192-bit
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3
Power (Max TDP) 170 watts 150 watts
Shader Model 5.0 5.0
Bandwidth 128256 MB/sec 144000 MB/sec
Texel Rate 52608 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 21960 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Comments

2 Responses to “GeForce GTX 560 Ti vs GeForce GTX 660 Ti”
Chris Dippenaar says:
Need a comparison between gtx 560 ti 2gb and gtx660ti 2gb please
Steven says:
Thanks for answer
and thanks for this website

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