Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:

Radeon HD 6670 (OEM) vs Radeon HD 7770


The Radeon HD 6670 (OEM) features a GPU clock speed of 800 MHz, and the 512 MB of GDDR5 memory runs at 1000 MHz through a 128-bit bus. It also is comprised of 480 Stream Processors, 24 Texture Address Units, and 8 Raster Operation Units.

Compare those specs to the Radeon HD 7770, which comes with core speeds of 1000 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 RAM. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6670 (OEM) 63 Watts
Radeon HD 7770 80 Watts
Difference: 17 Watts (27%)

Memory Bandwidth

Performance-wise, the Radeon HD 7770 should in theory be a bit superior to the Radeon HD 6670 (OEM) overall. (explain)

Radeon HD 7770 72000 MB/sec
Radeon HD 6670 (OEM) 64000 MB/sec
Difference: 8000 (13%)

Texel Rate

The Radeon HD 7770 will be a lot (more or less 108%) better at texture filtering than the Radeon HD 6670 (OEM). (explain)

Radeon HD 7770 40000 Mtexels/sec
Radeon HD 6670 (OEM) 19200 Mtexels/sec
Difference: 20800 (108%)

Pixel Rate

The Radeon HD 7770 should be much (more or less 150%) better at anti-aliasing than the Radeon HD 6670 (OEM), and should be capable of handling higher resolutions without slowing down too much. (explain)

Radeon HD 7770 16000 Mpixels/sec
Radeon HD 6670 (OEM) 6400 Mpixels/sec
Difference: 9600 (150%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon HD 6670 (OEM)

Radeon HD 7770

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.


Display Specifications

Hide Specifications

Model Radeon HD 6670 (OEM) Radeon HD 7770
Manufacturer AMD AMD
Year February 2011 February 2012
Code Name Turks Cape Verde XT
Memory 512 MB 1024 MB
Core Speed 800 MHz 1000 MHz
Memory Speed 4000 MHz 4500 MHz
Power (Max TDP) 63 watts 80 watts
Bandwidth 64000 MB/sec 72000 MB/sec
Texel Rate 19200 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 6400 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 480 640
Texture Mapping Units 24 40
Render Output Units 8 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 715 million 1500 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.


Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

WordPress Anti-Spam by WP-SpamShield