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GeForce GTX 560 vs Radeon HD 7750

Intro

The GeForce GTX 560 uses a 40 nm design. nVidia has set the core speed at 810 MHz. The GDDR5 memory works at a speed of 1001 MHz on this specific model. It features 336 SPUs along with 56 TAUs and 32 ROPs.

Compare all that to the Radeon HD 7750, which has a core clock frequency of 800 MHz and a GDDR5 memory speed of 1125 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It features 512 SPUs, 32 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 3030 points
Radeon HD 7750 2240 points
Difference: 790 (35%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
GeForce GTX 560 150 Watts
Difference: 95 Watts (173%)

Memory Bandwidth

The GeForce GTX 560 should in theory perform a lot faster than the Radeon HD 7750 overall. (explain)

GeForce GTX 560 128128 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 56128 (78%)

Texel Rate

The GeForce GTX 560 is a lot (approximately 77%) better at anisotropic filtering than the Radeon HD 7750. (explain)

GeForce GTX 560 45360 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 19760 (77%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 560 is the winner, and very much so. (explain)

GeForce GTX 560 25920 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 13120 (103%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

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Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Radeon HD 7750
Manufacturer nVidia AMD
Year May 2011 February 2012
Code Name GF114 Cape Verde Pro
Memory 1024 MB 1024 MB
Core Speed 810 MHz 800 MHz
Memory Speed 4004 MHz 4500 MHz
Power (Max TDP) 150 watts 55 watts
Bandwidth 128128 MB/sec 72000 MB/sec
Texel Rate 45360 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 336 512
Texture Mapping Units 56 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 1500 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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