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Radeon HD 6770 vs Radeon HD 7750


Intro

The Radeon HD 6770 features core clock speeds of 900 MHz on the GPU, and 1050 MHz on the 512 MB of GDDR5 RAM. It features 800 SPUs along with 40 TAUs and 16 ROPs.

Compare those specs to the Radeon HD 7750, which comes with a clock speed of 800 MHz and a GDDR5 memory speed of 1125 MHz. It also uses a 128-bit memory bus, and makes use of a 28 nm design. It is comprised of 512 SPUs, 32 Texture Address Units, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7750 2240 points
Radeon HD 6770 1520 points
Difference: 720 (47%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
Radeon HD 6770 108 Watts
Difference: 53 Watts (96%)

Memory Bandwidth

In theory, the Radeon HD 7750 should perform a small bit faster than the Radeon HD 6770 in general. (explain)

Radeon HD 7750 72000 MB/sec
Radeon HD 6770 67200 MB/sec
Difference: 4800 (7%)

Texel Rate

The Radeon HD 6770 will be much (about 41%) more effective at anisotropic filtering than the Radeon HD 7750. (explain)

Radeon HD 6770 36000 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 10400 (41%)

Pixel Rate

The Radeon HD 6770 should be a bit (more or less 13%) better at FSAA than the Radeon HD 7750, and also will be able to handle higher resolutions more effectively. (explain)

Radeon HD 6770 14400 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 1600 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 6770

Radeon HD 7750

Specifications

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Model Radeon HD 6770 Radeon HD 7750
Manufacturer AMD AMD
Year January 2011 February 2012
Code Name Juniper XT Cape Verde Pro
Memory 512 MB 1024 MB
Core Speed 900 MHz 800 MHz
Memory Speed 4200 MHz 4500 MHz
Power (Max TDP) 108 watts 55 watts
Bandwidth 67200 MB/sec 72000 MB/sec
Texel Rate 36000 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 800 512
Texture Mapping Units 40 32
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1040 million 1500 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the interface width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Radeon HD 6770

Radeon HD 7750

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