Compare any two graphics cards:
Radeon HD 6750 1GB vs Radeon HD 7770
IntroThe Radeon HD 6750 1GB comes with a GPU core clock speed of 725 MHz, and the 1024 MB of GDDR5 memory runs at 1000 MHz through a 128-bit bus. It also is comprised of 720 SPUs, 36 Texture Address Units, and 16 ROPs.Compare all of that to the Radeon HD 7770, which has a core clock speed of 1000 MHz and a GDDR5 memory frequency of 1125 MHz. It also uses a 128-bit memory bus, and uses a 28 nm design. It features 640 SPUs, 40 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 7770 should be just a bit faster than the Radeon HD 6750 1GB overall. (explain)
Texel RateThe Radeon HD 7770 will be quite a bit (more or less 53%) more effective at texture filtering than the Radeon HD 6750 1GB. (explain)
Pixel RateThe Radeon HD 7770 should be a lot (about 38%) better at FSAA than the Radeon HD 6750 1GB, and also able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be moved over the external memory interface in one second. It's calculated by multiplying the interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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