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GeForce GTX 260 Core 216 vs Radeon HD 5850

Intro

The GeForce GTX 260 Core 216 features a GPU clock speed of 576 MHz, and the 896 MB of GDDR3 memory runs at 999 MHz through a 448-bit bus. It also is comprised of 216 Stream Processors, 72 TAUs, and 28 Raster Operation Units.

Compare all of that to the Radeon HD 5850, which uses a 40 nm design. AMD has clocked the core speed at 725 MHz. The GDDR5 RAM is set to run at a frequency of 1000 MHz on this card. It features 1440(288x5) SPUs along with 72 Texture Address Units and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5850 151 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 51 Watts (34%)

Memory Bandwidth

The Radeon HD 5850, in theory, should be just a bit faster than the GeForce GTX 260 Core 216 overall. (explain)

Radeon HD 5850 128000 MB/sec
GeForce GTX 260 Core 216 111888 MB/sec
Difference: 16112 (14%)

Texel Rate

The Radeon HD 5850 should be quite a bit (about 26%) more effective at texture filtering than the GeForce GTX 260 Core 216. (explain)

Radeon HD 5850 52200 Mtexels/sec
GeForce GTX 260 Core 216 41472 Mtexels/sec
Difference: 10728 (26%)

Pixel Rate

The Radeon HD 5850 should be quite a bit (about 44%) faster with regards to anti-aliasing than the GeForce GTX 260 Core 216, and will be able to handle higher resolutions while still performing well. (explain)

Radeon HD 5850 23200 Mpixels/sec
GeForce GTX 260 Core 216 16128 Mpixels/sec
Difference: 7072 (44%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Radeon HD 5850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Core 216 Radeon HD 5850
Manufacturer nVidia AMD
Year September 16, 2008 September 30, 2009
Code Name G200 Cypress PRO
Memory 896 MB 1024 MB
Core Speed 576 MHz 725 MHz
Memory Speed 1998 MHz 4000 MHz
Power (Max TDP) 202 watts 151 watts
Bandwidth 111888 MB/sec 128000 MB/sec
Texel Rate 41472 Mtexels/sec 52200 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 23200 Mpixels/sec
Unified Shaders 216 1440(288x5)
Texture Mapping Units 72 72
Render Output Units 28 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 65 nm 40 nm
Transistors 1400 million 2154 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 3.2

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Radeon HD 5850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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