Compare any two graphics cards:
Radeon HD 4870 512MB vs Radeon HD 5830
IntroThe Radeon HD 4870 512MB uses a 55 nm design. ATi has clocked the core frequency at 750 MHz. The GDDR5 memory works at a speed of 900 MHz on this specific card. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.Compare those specifications to the Radeon HD 5830, which uses a 40 nm design. ATi has set the core speed at 800 MHz. The GDDR5 memory is set to run at a speed of 1000 MHz on this particular card. It features 1120(224x5) SPUs along with 56 TAUs and 16 ROPs.
Battlefield Bad Company 2
Left4Dead 2
Mass Effect 2
Supreme Commander 2
Radeon HD 5830 wins(Based entirely on the benchmarks listed above)When combining all game benchmark scores on this page together, the Radeon HD 5830 wins overall, by 30 FPS. Please note that we do not have the results of every benchmark ever done for these cards, so the results may differ wildly in different games.
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 5830 should be 11% quicker than the Radeon HD 4870 512MB in general, because of its greater bandwidth. (explain)
Texel RateThe Radeon HD 5830 should be quite a bit (more or less 49%) faster with regards to AF than the Radeon HD 4870 512MB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon HD 5830 is the winner, though only just barely. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price ComparisonPlease note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.
Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved across the external memory interface in a second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
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2 Responses to “Radeon HD 4870 512MB vs Radeon HD 5830”geforce 315
[...] Radeon HD 4870 512MB vs Radeon HD 5830 – Performance …Jun 8, 2011 … Compare all that to the Radeon HD 5830, which features GPU clock speed of 800 MHz, and 1024 MB of GDDR5 RAM set to run at 1000 MHz … [...]