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Radeon HD 4870 512MB vs Radeon HD 5830

Intro

The Radeon HD 4870 512MB uses a 55 nm design. ATi has clocked the core frequency at 750 MHz. The GDDR5 memory works at a speed of 900 MHz on this specific card. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.

Compare those specifications to the Radeon HD 5830, which uses a 40 nm design. ATi has set the core speed at 800 MHz. The GDDR5 memory is set to run at a speed of 1000 MHz on this particular card. It features 1120(224x5) SPUs along with 56 TAUs and 16 ROPs.

Battlefield Bad Company 2

Settings: High Quality
AA: 4x
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 5830 35 FPS
Radeon HD 4870 512MB 20 FPS
Difference: 15 FPS (75%)

Left4Dead 2

Settings: Very High
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 5830 81 FPS
Radeon HD 4870 512MB 77 FPS
Difference: 4 FPS (5%)

Mass Effect 2

Settings: Maximum Quality
AA: none
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 5830 97 FPS
Radeon HD 4870 512MB 96 FPS
Difference: 1 FPS (1%)

Supreme Commander 2

Settings: High
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 5830 65 FPS
Radeon HD 4870 512MB 55 FPS
Difference: 10 FPS (18%)

Radeon HD 5830 wins

(Based entirely on the benchmarks listed above)

When combining all game benchmark scores on this page together, the Radeon HD 5830 wins overall, by 30 FPS. Please note that we do not have the results of every benchmark ever done for these cards, so the results may differ wildly in different games.

Radeon HD 5830 278 FPS
Radeon HD 4870 512MB 248 FPS
Difference: 30 FPS (12%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4870 512MB 150 Watts
Radeon HD 5830 175 Watts
Difference: 25 Watts (17%)

Memory Bandwidth

In theory, the Radeon HD 5830 should be 11% quicker than the Radeon HD 4870 512MB in general, because of its greater bandwidth. (explain)

Radeon HD 5830 128000 MB/sec
Radeon HD 4870 512MB 115200 MB/sec
Difference: 12800 (11%)

Texel Rate

The Radeon HD 5830 should be quite a bit (more or less 49%) faster with regards to AF than the Radeon HD 4870 512MB. (explain)

Radeon HD 5830 44800 Mtexels/sec
Radeon HD 4870 512MB 30000 Mtexels/sec
Difference: 14800 (49%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 5830 is the winner, though only just barely. (explain)

Radeon HD 5830 12800 Mpixels/sec
Radeon HD 4870 512MB 12000 Mpixels/sec
Difference: 800 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

Radeon HD 4870 512MB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 5830

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model Radeon HD 4870 512MB Radeon HD 5830
Manufacturer ATi ATi
Year Jun 25, 2008 February 25, 2010
Code Name RV770 XT Cypress LE
Fab Process 55 nm 40 nm
Bus PCIe 2.0 x16 PCIe 2.1 x16
Memory 512 MB 1024 MB
Core Speed 750 MHz 800 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 900 MHz 1000 MHz
Unified Shaders 800(160x5) 1120(224x5)
Texture Mapping Units 40 56
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2
Power (Max TDP) 150 watts 175 watts
Shader Model 4.1 5.0
Bandwidth 115200 MB/sec 128000 MB/sec
Texel Rate 30000 Mtexels/sec 44800 Mtexels/sec
Pixel Rate 12000 Mpixels/sec 12800 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved across the external memory interface in a second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

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Comments

2 Responses to “Radeon HD 4870 512MB vs Radeon HD 5830”
wim says:

geforce 315

[...] Radeon HD 4870 512MB vs Radeon HD 5830 – Performance …Jun 8, 2011 … Compare all that to the Radeon HD 5830, which features GPU clock speed of 800 MHz, and 1024 MB of GDDR5 RAM set to run at 1000 MHz … [...]

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