Compare any two graphics cards:
GeForce RTX 3090 vs Radeon RX 7900 XTX
IntroThe GeForce RTX 3090 features clock speeds of 1395 MHz on the GPU, and 1219 MHz on the 24576 MB of GDDR6X RAM. It features 10496 SPUs along with 328 Texture Address Units and 112 Rasterization Operator Units.Compare all of that to the Radeon RX 7900 XTX, which uses a 5 nm design. AMD has clocked the core speed at 1855 MHz. The GDDR6 memory is set to run at a frequency of 2500 MHz on this particular card. It features 6144 SPUs along with 384 Texture Address Units and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 7900 XTX will be 3% quicker than the GeForce RTX 3090 in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon RX 7900 XTX should be much (about 56%) more effective at AF than the GeForce RTX 3090. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon RX 7900 XTX is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred across the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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