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GeForce GT 320 vs GeForce GTX 260 Core 216

Intro

The GeForce GT 320 comes with a core clock speed of 540 MHz and a GDDR3 memory speed of 790 MHz. It also features a 128-bit memory bus, and makes use of a 40 nm design. It features 72 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

Compare those specs to the GeForce GTX 260 Core 216, which has GPU core speed of 576 MHz, and 896 MB of GDDR3 RAM running at 999 MHz through a 448-bit bus. It also is comprised of 216 SPUs, 72 TAUs, and 28 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 320 43 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 159 Watts (370%)

Memory Bandwidth

Performance-wise, the GeForce GTX 260 Core 216 should theoretically be much superior to the GeForce GT 320 in general. (explain)

GeForce GTX 260 Core 216 111888 MB/sec
GeForce GT 320 25280 MB/sec
Difference: 86608 (343%)

Texel Rate

The GeForce GTX 260 Core 216 should be a lot (approximately 220%) more effective at AF than the GeForce GT 320. (explain)

GeForce GTX 260 Core 216 41472 Mtexels/sec
GeForce GT 320 12960 Mtexels/sec
Difference: 28512 (220%)

Pixel Rate

The GeForce GTX 260 Core 216 should be quite a bit (about 273%) faster with regards to full screen anti-aliasing than the GeForce GT 320, and capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 260 Core 216 16128 Mpixels/sec
GeForce GT 320 4320 Mpixels/sec
Difference: 11808 (273%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 320

Amazon.com

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GeForce GTX 260 Core 216

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 320 GeForce GTX 260 Core 216
Manufacturer nVidia nVidia
Year February 2010 September 16, 2008
Code Name GT215 G200
Memory 1024 MB 896 MB
Core Speed 540 MHz 576 MHz
Memory Speed 1580 MHz 1998 MHz
Power (Max TDP) 43 watts 202 watts
Bandwidth 25280 MB/sec 111888 MB/sec
Texel Rate 12960 Mtexels/sec 41472 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 16128 Mpixels/sec
Unified Shaders 72 216
Texture Mapping Units 24 72
Render Output Units 8 28
Bus Type GDDR3 GDDR3
Bus Width 128-bit 448-bit
Fab Process 40 nm 65 nm
Transistors 727 million 1400 million
Bus PCIe x16 PCIe x16 2.0
DirectX Version DirectX 10.1 DirectX 10
OpenGL Version OpenGL 3.3 OpenGL 3.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GT 320

Amazon.com

Check prices at:

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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